#[repr(C)]pub struct RoleMap { /* private fields */ }
Expand description
Fixed size map generated by the macro.
Implementations§
Source§impl RoleMap
impl RoleMap
Sourcepub fn get(&self, key: &str) -> Option<&RoleMetadata>
pub fn get(&self, key: &str) -> Option<&RoleMetadata>
Get.
Sourcepub fn get_entry_by_index(
&self,
idx: usize,
) -> Option<(&[u8; 32], &RoleMetadata)>
pub fn get_entry_by_index( &self, idx: usize, ) -> Option<(&[u8; 32], &RoleMetadata)>
Get entry by index.
Sourcepub fn get_mut(&mut self, key: &str) -> Option<&mut RoleMetadata>
pub fn get_mut(&mut self, key: &str) -> Option<&mut RoleMetadata>
Get mutable reference to the corresponding value.
Sourcepub fn insert(&mut self, key: &str, value: RoleMetadata) -> Option<RoleMetadata>
pub fn insert(&mut self, key: &str, value: RoleMetadata) -> Option<RoleMetadata>
Insert.
Sourcepub fn insert_with_options(
&mut self,
key: &str,
value: RoleMetadata,
new: bool,
) -> Result<Option<RoleMetadata>, Error>
pub fn insert_with_options( &mut self, key: &str, value: RoleMetadata, new: bool, ) -> Result<Option<RoleMetadata>, Error>
Insert with options.
Sourcepub fn remove(&mut self, key: &str) -> Option<RoleMetadata>
pub fn remove(&mut self, key: &str) -> Option<RoleMetadata>
Remove.
Sourcepub fn entries_mut(
&mut self,
) -> impl Iterator<Item = (&[u8; 32], &mut RoleMetadata)>
pub fn entries_mut( &mut self, ) -> impl Iterator<Item = (&[u8; 32], &mut RoleMetadata)>
Entries with mutable access.
Trait Implementations§
impl Copy for RoleMap
impl Pod for RoleMap
Auto Trait Implementations§
impl Freeze for RoleMap
impl RefUnwindSafe for RoleMap
impl Send for RoleMap
impl Sync for RoleMap
impl Unpin for RoleMap
impl UnwindSafe for RoleMap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more